Highlights - Debra Fisher - Showrunner of Netflix’s “Ginny & Georgia” - Writer, Exec. Producer “Criminal Minds” , “Alias”

Highlights - Debra Fisher - Showrunner of Netflix’s “Ginny & Georgia” - Writer, Exec. Producer “Criminal Minds” , “Alias”

Showrunner of Netflix’s Ginny & Georgia
Writer · Exec. Producer · Director · Alias · Criminal Minds · The OC · Charmed

I need a balance of light and dark. It can't be just one thing. I want you to be laughing one minute and by the end I want you to be crying. For me, character study is what is the most important. It all comes down to the characters. It's less about action or things like that, which you can have some of that, but it tonally, has to be female-centric and you have to be crying and laughing. There's so many interesting shows that walk that line of light and dark. I want to always live in the gray area with characters. Always. Nothing is ever black or white. It's always a weird gray area.

Debra J. Fisher - Showrunner of Netflix’s “Ginny & Georgia” - Writer, Exec. Producer “Criminal Minds” , “Alias”

Debra J. Fisher - Showrunner of Netflix’s “Ginny & Georgia” - Writer, Exec. Producer “Criminal Minds” , “Alias”

Showrunner of Netflix’s Ginny & Georgia
Writer · Exec. Producer · Director · Alias · Criminal Minds · The OC · Charmed

I need a balance of light and dark. It can't be just one thing. I want you to be laughing one minute and by the end I want you to be crying. For me, character study is what is the most important. It all comes down to the characters. It's less about action or things like that, which you can have some of that, but it tonally, has to be female-centric and you have to be crying and laughing. There's so many interesting shows that walk that line of light and dark. I want to always live in the gray area with characters. Always. Nothing is ever black or white. It's always a weird gray area.

(Highlights) MIKE PONDSMITH

(Highlights) MIKE PONDSMITH

Creator of Cyberpunk · Origins Award-Winning Game Designer

One of the things I’ve noticed is that a lot of those younger people are actually much nicer than they need to be. And they have to realize that this is going to be your world. It turns out the way you want to make it and so you should be thinking now about what you want out of this. What do you want that world to be? Do not wait around until the two generations beyond you have gone ahead and done it the way they want it because, by the time they get done, you’re not going to have the chance to shift it to where you want it. So start thinking now about where do you want to be? What is the future you want? And don’t be nice about it, just go ahead and start planning it now.

MIKE PONDSMITH

MIKE PONDSMITH

Creator of Cyberpunk · Origins Award-Winning Game Designer

One of the things I’ve noticed is that a lot of those younger people are actually much nicer than they need to be. And they have to realize that this is going to be your world. It turns out the way you want to make it and so you should be thinking now about what you want out of this. What do you want that world to be? Do not wait around until the two generations beyond you have gone ahead and done it the way they want it because, by the time they get done, you’re not going to have the chance to shift it to where you want it. So start thinking now about where do you want to be? What is the future you want? And don’t be nice about it, just go ahead and start planning it now.